![]() ![]() Use high damage and average attack speed weapons such Great Swords and Great Axes with the Heavy Lifting attack speed bonus to auto-attack and quickly build charge. ![]() The play style for this build is very simple. Its not concievable to get all of these skills, but depending on what difficulty you are playing and whether your style is more offensive or more defensive you will want to pick and choose accordingly. The list above makes up the secondary skills and is once again in most to least important. The list above makes up the primary skills of the build and should have points allocated as often as possible and are inorder of what I have experienced to be the most important from top to bottom The most dangerous period of this build will be levels 1-20 when your defensive procs and debuffs are not quite frequent enough to garantee good survivability. This build is not for people who prefer to use alot of abilities as many of your skill points will be invested into passive aggressive and defensive skills. This build is based around Flame Hammer being your go to ability for AoE trash killing, Boss Kiting, and just on call big damage. Hi all this a quick rundown a build that, though simple, has been highly effective for me in veteran and elite and I am planning to take it into hardcore mode pretty soon. It shows an increase in weapon DPS in the character page but this kind of bonus does not increase the base power of DPS-based skills.Torchlight 2 Engineer 2H Flame Hammer Build Guide by APaperbackHero And the 1H+shield passive the Engineer has is actually very terrible, it's as if the stat it gives (+X Physical Damage, exactly like a weapon gem) works several steps later in the damage calculation than it's supposed to, it sucks. You get actual defenses from equipment (+HP is the best stat, stack a bunch of it, +Armor and +Vit aren't as good).Īlso, 1H+shields aren't actually as important as people might say for Engineers, because an obscure mechanic thing is that while you have Forcefield on, you don't even roll for blocks, it always drains the Forcefield anyway, so 2Handing as Engineer is totally legit. (But Emberquake also does flat damage, so Emberquake is strongest with Focus)Īlso, you never put Vit in this game unless you want the higher shield block chance it gives, its other bonuses are surprisingly crap. If a skill deals only weapon-based damage, then Strength and Focus can raise it in the same rate, but Strength also gives a crit damage multiplier on top of it, so Strength can help its damage more. If a skill deals only flat damage, then it obviously only wants Focus (and may even have reduced crit chance inheritance pure Focus is even better than Focus+Dex). And Focus also gives a little bonus to max mana. ![]() So you're boosting the base damage of both parts of Emberquake if you pick Focus and use an elemental weapon. ![]() Flat damage always scales with Focus, and weapon-based damage can be raised by putting either Strength or Focus to boost your weapon (in the same rate for both Strength and Focus, with the catch being that Strength helps all the damage from your weapon while Focus only helps the weapon damage that is elemental). This is because Emberquake unusually does both weapon-based damage and flat damage. But Emberquake works the best if you do pure Focus and use elemental melee weapons for it (which are very common later). You can do Engineer with either Str+Dex or pure Focus. ![]()
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